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Monday, October 27, 2014

Introducing the E-Uni Podcast!

I wanted to share with my readers a new project that has popped up at EVE University: the EVE University Podcast. I've listened to the first episode and found it quite interesting. The first episode features hosts Kazon Necht (Assistant Personnel Manager) and Danielle en Divalone (Student Advocate) along with their guests Azmodeus Valar (E-Uni CEO) and Krevlorn Severasse (Teacher). 

Here is how Kazon introduced this new project:

The EVE Universe is big and filled with a lot of people who enjoy providing information for all of its players to enjoy. Among the social media experts, bloggers and podcasters are a lot of people who cover various aspects of EVE. We felt that there was a gap in the New Player Experience area and so the EVE University Podcast was born. 

Your hosts Kazon Necht and Danielle en Divalone will take you through various aspects of the University throughout each Podcast, picking an area or topic of discussion and focusing on how it impacts the Uni and the new player experience. At the end, they will evaluate the changes in the most recent patch and talk about upcoming changes in the next proposed patch.

The release cycle is scheduled to be every three weeks or so to allow enough time for events to transpire.

In the first episode we have an interview with EUni CEO Azmodeus Valar where we ask him about himself, his time in the Uni, what he's done and what he might have planned. Azmo then joins us again, after a shortened version of "Introduction to Eve University" from Krevlorn, to chat about the upcoming changes in Phoebe and what they could mean for our members.

If you have any questions or comments, feel free to post them in soundcloud or send Kazon and Danielle a forum message or in game mail.

Where can you find the podcast link and more information?? http://wiki.eveuniversity.org/Podcast
Go and give the first episode a listen and let me (and us) know what you think!

Monday, October 20, 2014

Three Domis, a Golem and an Ashimmu

This past weekend I finally had time to get some actual play time in EVE. It's been a while since I logged in and actually got to join in on a PvP fleet in our wormhole. 

A ping went out for three domis running sites a few jumps down our chain. I logged in and grabbed my trusty Myrmidon and formed up on the outbound wormhole to the good-natured heckling of some of my fleet mates - I was the only one not in a T2/T3.

Our scouts reported that the domis had turned back and entered their home system, a C5 with a very active d-scan. Apparently there were a lot of pods moving around reshipping into stealth bombers and then vanishing off of d-scan. As it turns out, they were heading out a frigate hole into another wormhole system where they were busy trying to kill a Golem (which they managed to do). 

We knew that they had scouts out and about so we tried baiting them with three T1 BCs and two Augorors, hoping that they'd see the T1 logi and come try to pounce on us. Unfortunately they didn't take the bait (or didn't see us, since at this point they were still busy with the Golem) so we had to switch to plan B. 

As we slowly moved our fleet closer and closer to the wormhole leading into their system, there was some debate about whether we should race to their frigate hole, toss a bubble up and try to get some kills, as we had been sitting around not seeing any action. Our FC ended up reaching out to them and organizing a fight. 

They jumped into us with a bunch of stuff, including four Guardians and a bunch of T3 and faction ships. We had one less Guardian than they did, so we tried to focus one of their Guardians off of the field. However, we were fighting in a Cataclysmic Variable system so remote repairs were boosted making taking down logi rather difficult. Our FC called for us to switch our DD suddenly to one of their DD, and he almost went down. Lucky for him his logibros were paying attention and brought him back up. We switched back to the original Guardian and almost broke him. At this point, they decided to bail back to their home C5 system. 

Now while most of the fighting had gone on sitting at 0 on the wormhole, a lone Ashimmu had burned out to go try to neut someone on our side. When his friends jumped back to their home system, we turned our attention back to him and subsequently blapped him. Yes, you did see that correctly; our CEO, the Director of HR and the Director of Education are on that kill mail. See, management get to have fun sometimes!

All in all, we ended up having quite the fun fight with these guys. Additionally, we had the most people online in fleet that any of us had seen in quite some time. It's been a while since we were able to field a fleet this size, since we've been losing a lot of our more experienced members to higher class wormhole corps. 

Next on the docket for me: bringing in some ships for PvP that aren't T1 BCs. I did finish up the training to fly a Legion, but I'm not quite prepared to buy one just yet. I still need to get myself a Guardian into the wormhole as well as finish up my Logistics V. Always more to do!

Tuesday, October 07, 2014

Research Race

CCP has annouced an in-game event regarding a research race having to do with sleepers in w-space. Until downtime on Thursday October 14th, turning in Neural Network Analyzers and Sleeper Data Libraries will contribute to your faction's progress. At the end of the event, the order in which the factions received the highest amount of blue loot will determine the order in which a new technology will be introduced.

I'm very excited to see what this new technology is and how it will impact w-space, if at all. Tell me, are you going to be donating your loot instead of selling it on the market like usual?

Monday, September 15, 2014

Things have been busy

Wow, I can't believe how long it's been since I last updated my blog. Things have been so hectic at work in real life that I have had less time for EVE than normal. Let's go over some of the recent events that have happened over the past few weeks.

Hyperion has come and gone with the new wormhole changes. The changes to C4s have made chains considerably longer in my experience, and even the presence of more wormholes all together has made things rather interesting. Frigate wormholes are plentiful but I haven't been seeing too many people take advantage of them. Frigate doctrines have been discussed but not much has happened yet. I believe I saw a post by corbexx saying that his corporation was using them to gank site runners, so that's a useful application.

Crius' industry changes have had quite a bit of success, with increases in manufacturing increasing by 27% and with research increasing up to 165% due to the slot changes. Still, 27% more activity in manufacturing is a huge change and I'm betting that a large majority of that is thanks to how much easier it is to manufacture now.

CSM Matias has resigned and has been replaced with Asayanami, a WH candidate. I'm pleased with having a second wormhole representative on the CSM so this is good news for us wormhole people. I'm looking forward to see what Asayanami has in store for us.

Oceanus releases on September 30th and will be featuring more changes, including some visual updates to wormholes and a bunch of balance changes. Interceptors and interdictors will be targeted off the bat. Something not coming in Oceanus are changes to invention and reverse engineering, which should be interesting. Hopefully they don't make a change that will make all of my invention training useless!

Well that's about it for now. I'll continue to track the Oceanus changes as they're announced and post about them here.

Sunday, August 17, 2014

Wormhole Town Hall: Audio Recording

So we had our short notice wormhole town hall meeting on Sleeper Social Club's TS3 server tonight. All in all, I found it to be a very interesting and informative session on the wormhole changes, including a mention about a change to the mass jump distance when going through wormholes, which will now also depend on the state of the hole!

For those interested, here is a link to the audio file.

I will probably follow this up with an analysis of what was said.

Saturday, August 16, 2014

Wormhole Town Hall - TODAY at 22:00 UTC

I just found out about this myself, but there is going to be a wormhole town hall meeting regarding the Hyperion changes at 22:00 UTC - that's 30 minutes from now. CSM Corbexx and CCP Fozzie will be there, plus potentially more CSMs and more devs. If you're interested, get TS3 downloaded!

So posting to let everyone know I'm hoping to have a town hall for wh bro's on the date above. I've been temp green lit to use SSC's joint TS.
Focus will be on the wormhole dev blog here, http://community.eveonline.com/news/dev ... -unknowns/
Apologies for the short notice I'm hoping to sort a couple moderators and some one to mediate. With luck we should have a Dev or two there.
Ideally I'd like as many people there as possible espically people from lower class wormholes, If you are coming please make sure to read the dev blog before hand.
Once Ihave the final ok on TS details I'll post them as well.
Will probably be some other CSM people on as well but there will be no derailing from topic. Its a wormhole town hall first and only
CCP Fozzie confrimed to be there.
The teamspeak address is "townhall.fcftw.org" with no password. The channel will be "WH Town Hall" which will be moderated.

Sunday, August 10, 2014

Kronos down!

I logged in today to hear that we were forming up for a gank in one of our nearby connections. The first thing I heard was that there was the potential to kill a Kronos, which sounded fantastic. Our bait site running ship called out over comms that a Pilgrim landed on grid and started neuting him. This was followed by the Kronos and a Proteus.

Our fleet jumped in and rushed to support our bait ship. The Pilgrim was taken off grid first followed by the Kronos, who - for some reason - switched into bastion mode. Once he went down, we turned our focus towards the Proteus and took him down easily too.

In total, we killed about 1.7 billion ISK worth of ships. Unfortunately we didn't get the pods since we didn't have a HIC or dictor but otherwise it was a lot of fun.

Here's a link to the kill mail.